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Wild West Challenge is a project done in 5 weeks as part of demo reel class. Each character was sculpted in ZBrush, and the interior of the cabin was done in Maya. This work features more characters and storytelling compared to my other reel projects, and it tests my ability to tell a dramatic story with lighting, look development, and character modeling.
Original concept by Samuel Smith.
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Software used:
Maya, ZBrush, V-Ray, Substance Painter, Nuke, X-gen

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